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Economist estimates GTA 6 launch-day absences could cost US output about $1bn

José García Montalvo, an economics professor at Pompeu Fabra University, estimates that 1.5 million US workers skipping work for Grand Theft Auto 6 on 19 November 2026 could cost about $1bn in output, IBTimes reported.

CultureNewsHelen MarshPublished: 7 November 20264 min readSources 34
Economist estimates GTA 6 launch-day absences could cost US output about $1bn

The estimate covers a single day and multiplies about 1.5 million absences by average annual US worker output of about $70,000, IBTimes reported. It projects a short-term productivity dip of around 2%. Montalvo's figure is an academic projection, not an official forecast, and Comic Basics reported that no full public methodology has been published.

IBTimes said most of the missing workers are men aged 18 to 30, with technology roles expected to take the hardest hit. Comic Basics reported that some versions of the analysis extend the age range to 35. IBTimes said even employees who clock in may add to the drag, with launch-week chatter and streams pulling focus across offices.

Some employers are already planning around the date. California parts retailer Burger Motorsports told customers in a public notice that shipping and support would slow from 19 November after several staff booked time off to play, IBTimes reported.

Take-Two chief executive Strauss Zelnick also addressed the date directly. At a conference in Las Vegas, he said: "I think a lot of people will be calling in sick on November 19," Yahoo reported.

Rockstar North, the studio leading development, is based in Edinburgh. IBTimes said much of the windfall would therefore flow to the UK while US employers absorb the lost day.

Launch context

Newzoo forecasts Grand Theft Auto 6 will generate $4.5bn in sales by the end of its launch week, selling about 51 million units at an average price of $88. That is the firm's central estimate within a range of $3.3bn to $5.2bn; at its most conservative estimate it expects about 37 million units, which it called "an exceptional result."

Newzoo estimated about $260m in global digital pre-orders during the last week of June, including $180m across the US and five European markets, and called it the strongest opening to a pre-order campaign in its dataset. Rockstar has confirmed the game will launch on 19 November 2026 for PlayStation 5 and Xbox Series X and S as a digital-only release. Polygon reported it is single-player-only and that no PC version has been announced. Pre-orders opened in late June, GamesIndustry.biz reported, with the standard edition at $79.99 and a $100 Ultimate Edition also on sale.

Grand Theft Auto 5 took more than $800m worldwide on its first day in 2013 and passed $1bn within three days, Take-Two announced at the time. IBTimes said some reports found up to 6% of workers aged 18 to 35 in cities such as Los Angeles and New York took launch day off.

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Sources

34
  1. 01GTA 6's Release Day Could Cost the US Economy Nearly $1 BillionEN
  2. 02GTA 6 Release Day Set To Cost America $1 Billion With 1.5 Million Workers Plotting a Mass Sick DayEN
  3. 03'GTA 6' could cause $1 billion sick day as 1.5 million estimated to skip work: reportsEN
  4. 04Newzoo: GTA 6 pre-orders generate estimated $260m globally during first week of campaignEN
  5. 05GTA 6 could break records with $5 billion first week, analysis showsEN
  6. 06GTA 6 Pre-Orders Make $260 Million, Launch Week Set For $5 Billion Says ReportEN
  7. 07AMD CEO saying it's a "data center first" company and PC sales will plummetEN
  8. 08OpenAI lands an $11 billion funding round, but has to court dentists for more capitalEN
  9. 09Human bodies produce 2 billion metric tons of CO2 a year just by staying aliveEN
  10. 10OpenAI reportedly raises an additional $11 billion at a $1.25 trillion valuationEN
  11. 11EVgo opens its first Tesla Superchargers, with hundreds more plannedEN
  12. 12 Elegoo M1 Ultra review: A good first entry into the scanner market EN
  13. 13BYD’s electric hypercar hits 312 mph, first production car over 500 km/hEN
  14. 14Tesla to end Cybertruck production as sales stall at ~10% of planEN
  15. 15BYD sales rise 11% to year-to-date high in October as BEVs top 300,000 for first timeEN
  16. 16Elon Musk's Tesla and SpaceX lose over $420 billion in combined market cap after midtermsEN
  17. 17Child dies of measles in Wisconsin’s first such death since 1990EN
  18. 18 Nintendo Switch 2 sales dropped by 41% from last year due to console's price increase EN
  19. 19Particle Physicists Are Getting a First Glimpse Into the ‘Zeptoverse’EN
  20. 20Latin America EV Sales Report: With Over 200,000 Units Sold in Q3, EVs Now Stand at 12% Market Share!EN
  21. 21Elon Musk’s nearly half a billion dollars in midterms spending was a flopEN
  22. 22First: Volvo CE Electric equipment does the work, without disturbing the wildlifeEN
  23. 23China Truck Sales Now Majority Electric. What’s Next?EN
  24. 24UChicago Receives $10M Grant to Build Open-Source AI Weather Forecasting PlatformEN
  25. 25NIST Tests AI Tool to Map Building Interiors for First RespondersEN
  26. 26XPENG Sales Soar!EN
  27. 27China October NEV retail sales fall 10% to 1.148 million, preliminary CPCA data showsEN
  28. 28NIO’s October Sales Meh, But 2026 Sales Up 38.5%EN
  29. 29BYD’s flagship luxury EV with 1,000+ km of range hits 4,000 sales in just 19 daysEN
  30. 30Hyundai’s electric SUV finds some footing, with IONIQ 5 sales topping 33,000 in 2026EN
  31. 31CPCA estimates China's October NEV wholesale sales at record 1.8 millionEN
  32. 32Tesla China October wholesale sales total 67,829, lowest since FebruaryEN
  33. 33$150 Billion More Paid by Americans for Gas This Year Than LastEN
  34. 34GWM October sales fall 15.87% despite record NEV and overseas volumesEN

All figures and quotations in this text come from the sources listed below.

Content prepared by the editorial team with AI assistance.

Helen Marsh

Helen Marsh

Culture, food and lifestyle

Helen Marsh covers culture, food, fashion and design, lifestyle, and history for FLASH24, working from primary sources such as exhibition catalogues, restaurant menus, and archival documents rather than press releases. She checks every price, date, and attribution against at least two independent records before filing. She interviews chefs, curators, and designers directly, tracks seasonal market openings and museum schedules, and compares current trends with historical equivalents. Her home baking, regular visits to markets, and collection of old cookbooks feed directly into her reporting on food and design. She does not publish a review without having seen, tasted, or read the subject herself.

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